The five classic shapes you can wire a network into — and exactly why each one wins or loses in practice.
A topology is the arrangement/layout of how nodes (computers, devices) are connected to each other in a network. The choice of topology directly affects cost, reliability, and how a failure behaves.
1. Bus Topology
All devices are connected to a single shared central cable (the "bus" / backbone). Every device taps into this one line to send and receive data.
2. Ring Topology
Each device connects to exactly two neighbors, forming a closed loop. Data travels around the ring, hop by hop, until it reaches its destination.
3. Star Topology
Every device connects individually to one central device (a hub or switch). All communication passes through this central point.
4. Tree Topology (Bus + Star hybrid)
A hierarchical structure: multiple star networks are connected together along a common bus backbone — essentially "stars hanging off a bus," forming a parent-child structure of hubs.
5. Mesh Topology
Every device is connected directly to every other device. Maximum redundancy — there are multiple paths between any two nodes.
Quick comparison
Topology
Single point of failure?
Cost
Best for
Bus
Yes (backbone)
Lowest
Tiny, temporary networks
Ring
Yes (any link)
Low–Medium
Predictable token-based LANs
Star
Yes (central hub)
Medium
Home/office LANs (most common today)
Tree
Partial (per branch)
Medium–High
Organizations with departments/branches
Mesh
No
Highest
Mission-critical backbones, military/ISP cores
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